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NVIDIA Debuts Open Nemotron 3.5 Models for Embedding, Reranking, Parsing
Agents

NVIDIA Debuts Open Nemotron 3.5 Models for Embedding, Reranking, Parsing

NVIDIA on October 21, 2026, expanded its Nemotron Retriever collection with new open, commercially available models for embedding, reranking, and document…

Agents & automation
#Hugging Face#NVIDIA#AI Agents#Release

Related ecosystem entities

Observed across 4 sources

1 editorial report · 3 verified social mentions. The most authoritative report leads while later evidence completes the story.

Unite.AIPrimary source

NVIDIA Debuts Open Nemotron 3.5 Models for Embedding, Reranking, Parsing

Open report

Social corroboration

reddit52h before report

hey, my name is Ye, I vibecode at Nace.ai and we do a lot of work with enterprises, and a lot of the time we're inside their networks with no internet access and outdated cloud hosted models. considering we work on macbooks, we have built Kapitsa, an open-source (Apache 2.0) inference engine for Apple Silicon, to run coding agents on local models that would actually fit on your Macs. Kapitsa runs only two model families: Qwen (3.5 4B , 3.8 27B , 3.6 35B -A3B, and 3.8 Flash-Next on 128 GB Macs) and NVIDIA Nemotron (3.5 Lightning , Bolt and Super-VL, plus Dory 4B (this is new, we didnt test Dory too much yet). focusing on only these models allows us customize the Metal kernels for each one on Apple Silicon GitHub: https://github.com/nace-ai/kapitsa - It's open source, and Apache 2.0. Quickst

Open mention
mastodon

Cassava Technologies Deploys NVIDIA Nemotron for Agentic AI Service Cassava Technologies is integrating NVIDIA Nemotron open models into its managed inference platform to support enterprise agentic AI workloads. https:// techupscale.com/cassava-techno logies-deploys-nvidia-nemotron-for-agentic-ai-service/?utm_source=mastodon&utm_medium=social&utm_campaign=auto # AI # ArtificialIntelligence

Open mention
reddit

Not my OC. From Universal Modder on X: "Introducing NPCTalk: make the NPCs of any game talk in realtime. I made every NPC in GTA V answer to me in character, in their own cloned voice, in under 1s, and they act on what you say.” “Packaged all the skills Claude learned into a single repo, built on open models: NVIDIA Nemotron ASR for transcription, Qwen 3.8 27B for realtime dialogue, and Fish Audio Drama 3 for the cloned voices, self-hosted on a serverless GPU. " submitted by /u/Prime-Paradox [link] [comments]

Open mention
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